Comments

Log in with itch.io to leave a comment.

Viewing most recent comments 1 to 40 of 100 · Next page · Last page
(+1)

Hello, I am Korean, and I heard in a translation community that someone is working on a Korean translation of this game. Will Korean language support be available in version 1.4?

I wish I could play this, honestly. I have absolutely zero way to afford the full game and won't have the means to do so for the foreseeable future...but the demo won't be enough to sate my curiosity.


Welp, guess Goodboy Galaxy is on my list of games I'll never be able to play

Will the GBA ROM works on iPadOS RetroArch? Other GBA ROMs are recognized by the RetroArch but not the Goodboy Galaxy.

yes should do, runs in all retroarch versions I've seen (but I don't have an ipad). 

This game has a very excellent gameplay, I really liked the puzzles. But at the moment all I can see are gameplays, I would love to play this complete incredible game but I can't afford it 🥹

hey man! is there any way for me to download the 1.2 version of this game? I just bought it and it looks really good but I also wanted to play it with retroachievements. congratulations on the steam release!

Thanks a bunch! I'll ask if there's a chance of the RetroAchievements set being updated. In the meantime, here's a patch to downgrade your ROM from 1.3 to 1.2.

(+1)

:O wasn't expecting a response so soon. Played the demo today and you did something beautiful with this game! Thank you so much for taking the time to answer.

(+1)

v1.3 is now linked to the RA set :maxYatta: https://retroachievements.org/game/27584

Just bought and downloaded v1.3 of ROM for use with mGBA and the rumble patch is saying, "Error: This patch is not intended for this ROM." Tried the rom both zipped and unzipped.  Will the patch be updated to support v1.3?

(1 edit)

Hey! Thanks for the reminder, an updated rumble patch is now available, you can grab it from the new community-run wiki :)

https://goodboygalaxy.miraheze.org/wiki/Rumble

Thank you so much for the fast update.  Confirmed working with mGBA on MM+ and MM

(+2)

I love this game, it's simply worth every single pennie! I wanted to revive my love for the GBA SP and this did the job perfectly. Thank you so much!

(+5)

graphics are from another dimension where dogs program stuff.

(1 edit)

Hey is this still getting a physical GBA cart release? Thought I saw it on this page a while ago, but don't now. Are you already sold out for pre orders?

Just found this site for preordering the cartridge:
https://firstpressgames.com/products/goodboy-galaxy-gba-na-regular-edition

As the devs, can you tell me if the site is reputable?

Just fyi: According to their kickstarter, they even had to talk to a lawyer regarding this company. FirstPressGames is very shady and takes a lot of time to release things if they release them at all. So, we probably won't see a physical release.

Wow ok, thanks for the heads up. I will steer clear. Lots of red flags on reddit about this company.
It sucks I really want to play Goodboy Galaxy on my GBA SP. Oh well!


The weird part: You can buy counterfeits on aliexpress. However, you never know what version they are burning and the cards may fail spontaneously because they usually lack quality control. But if you don't have an Everdrive or an Analogue Pocket or some emulation device, then this might be the only way to play the game on a good handheld.

I won't able to rate this wonderful one how do I do that?

(2 edits)

Lovely game.

Is there a way to respawn at the ship? The select button held for 2 seconds isn't working.

A couple of softlocks:

- Totummy Temple: Red Bell path. You can shrink yourself along the way to the red bell, drop down into the mazey path that guides the blaster projectile, and you can get stuck between two slanted mirror pieces.

- Resonarion: For the puzzle where you direct a Toot directly underneath a music block, so it stays in place on a pressure pad. By backtracking a little bit, you can hit the music blocks above the room, guiding the Toot to unintended places. You can direct the Toot to stand above the openable floor, then open it yourself using the pressure pad, causing the Toot to remain trapped underneath.

Both of these softlocks occurred naturally while playing, so I thought I'd mention them :)

Thanks! Yes the warp-back-to-ship feature works, and is intended to be used if you ever manage to get trapped. However, I've heard that "hold select" is a hotkey on some systems (RetroArch on SteamDeck?) which could interfere with the game's control scheme. Maybe you could try mapping some other button to Select and see if that helps?

Trying to Parchuse but keeps giving errors. To bad can't try it out

(+3)

It is so awesome to see this on actual hardware!

Has v1.3 been released yet? I want to buy the game but I am waiting until the release.

(1 edit)
Hello, is there any estimate on when it will be released for Nintendo Switch?
I can't wait to play this game in its entirety.

.

My friend's development team is interested in porting the game to Xbox Series. They sent an email to you at this address: hello@goodboygalaxy.com, and they are awaiting your response, regarding their proposal.

(+4)

Holy shit...I never thought we'd see a modern fan-made GBA game like this. It's actually insane. It's like an official GBA game of the highest quality, easily deserving a 100% on Metacritic. I really hope people realize how special this is. Like...how?? A successful kickstarter campaign made this happen? I still can't believe it.

If the devs ever made a GBA rom similar to Binding of Isaac, I'd be in heaven. I'm a sucker for games with randomized item pools that create a unique experience in each playthrough. That, or a Stardew Valley clone, but I think I'll just have to keep dreaming 😂.

I'm VERY happy with this game, and there is limited info about it online, so owning a copy kinda makes me feel like I'm a member of some sort of unofficial club, lol. Cool!

(+1)

Algum dia eu Vou Comprar a Versão completa desse jogo

(+1)

he is such good boyo doe uwu

very nice-a game

(+2)

I have introduced your game in my homebrew article serie (german). :-) https://www.dasklapptsonicht.de/homebrew-ecke-mischief-castle-soko-banana-goodbo...

(+1)

Wow I love the designs, I should get my GBA back...

(1 edit)

I'm having so much trouble finding the last chest?


I found the big secret through my friend list (awesome by the way) but the last chest seems so elusive to me.


I've 100% every maps. Is it something so obvious I'm missing it or is one of them super well hidden?


Thaaaaanks

(1 edit)

I’m hoping someone can help me here! I’m having a ton of issues trying to play this on genuine hardware. I successfully loaded the rom and played it a bit on my Analogue Pocket, I have successfully flashed the demo to a repro cart using the FunnyPlaying burnmaster but when I try to do ANYTHING with the actual full game I have zero luck anywhere. It straight up won’t show up on anywhere on my EZ Flash Omega and I cannot get past “writing 50%” while flashing it to a cart. I really want to experience this game on genuine Nintendo hardware, I am using an authentic / paid for rom! Also is the physical release ever happening? I’ve been holding off due to the pre order being frozen at winter 2023 forever and the company who is hosting it does not respond to emails.

(+1)

Hello! That sounds familiar with the EZ Flash Omega, if I recall correctly it can happen if you drag the ROM directly from the .zip file rather than extracting and then copying. Please let me know if that helps! For the flashing to the repro cart, you will need a 32MB SRAM or FRAM cart (the demo only needed 16MB I think). Unfortunately we don't have an update on the pre-orders, we are waiting for some emails as well. 

(+2)

Any update on when the physical release is happening?

hey, just to clarify, the starbi daytrip cassettedisk is a bonus track for the OST right? can i set it up to play in-game too?

It's its own separate music player for GBA (very high quality for GBA audio!) with 3 tracks - it is not available in game, though there is a version of the main song in the game too.

I got a gift card as a birthday gift recently, but wasn’t able to process the payment fir the ROM. Does it take gift cards?

Pre-paid visa should work, if you have trouble you might have to contact itch support though. 

(+1)

Thanks! I’ll contact them again. Looking forward to it!

I was playing the official version of the game and with that I tried to deliver the bone to the whippy character, but the game crashes during the dialogue and I can't do anything anymore, why could this be?

(+1)

It's a problem with the MyBoy! Emulator for Android, I'm afraid. On Android you can use Lemuroid or RetroArch (or PizzaBoy if you can find it still). 

有的贵喔:-O

(+1)

Just bought the rom after playing the amazing demo. I noticed there is a nice Cover Art for each rom in the demo zip file, but none for the full version? Or did i miss something?

(+1)

en cuanto reciba mi paga.. lo compro Hay que apoyar al indie!!! 

(+5)

This game was absolutely Incredible! I played it from start to finish in two sessions and goodboy was it amazing!

The Art, Banger OST, Gameplay, and story was super cool!
I didn't back this project up but I remembered playing the demo a while back and it sparked my interest in this game again! Some sections were a little difficult but I think that can be barked up to just me being tired or not exactly knowing what to do at first. This was also one of the first exploration games I did not need any guides on too!

Overall this is a Super Galactic Gem!

(1 edit)

Hello! Is it possible to get a lossless copy of the OST please?

Many thanks!

Edit: nvm, found it on Bandcamp :-)

Can I buy version 1.2 now and get an update or should I wait until 1.3 is released? Thank you

(+1)

It will be updated here, no need to wait or repurchase. There is very little difference tho - 99.9% of players will have identical experiences, it just prevents a couple of rare bugs. Save files are compatible between versions. 

If I've already pre-ordered a physical copy of the game through first press is there some way to download the ROM of version 1.2 in the meantime?

(+6)

Never mind I realized I'd rather just give you more money to support the project

Hi, the game seems fantastic, can you tell me if there is also an Italian localization planned?

Will 1.3 be the version on the physical cartridges when those are released? If we already purchased/have the version here, do we get the update or have to purchase it again?

(1 edit) (+1)

Yeah, it will be on the carts - it only has very minor fixes, we'll update the version on here soon, no need to repurchase

how do I ring the red bell? I’m stuck.

Shoot the charge-shot into the pipe and rush thru to let it past the trapddoors.

(+1)

thanks! I got it!

wow why is the .cia so much smaller than the gba rom?

Deleted 135 days ago

The .CIA is slightly bigger, it's just zipped up.

Deleted 135 days ago
(+1)

Loved the game, but I want to go back and finish various goals I missed, without restarting. Is it actually possible to generate the Hyper Beam mentioned by Sbooch so I can get back off Echelon? He makes it sound possible, but he may be a scammer!

You use the hyperbeam in the final-final boss fight, but it is possible to unlock it for use during the main game too (the clues to doing that are in the friend cards).

I'm sure I didn't use it for the final boss fight. Alas.

If you beat the game you did, (it's not something you have to search for).

Viewing most recent comments 1 to 40 of 100 · Next page · Last page